Friday, March 26, 2010

What is Software Architecture - Part II

In part I, I offered my view of software architecture by illustrating what "architecture" does for you: Allows you to deal with change optimally. This is basically saying architecture is what allows a system to change with out changing fundamentally what it is (forgetting about Dialectics for a moment). In other words:

  Architecture is what enables a system to evolve gracefully

You may ask, how else a system would change? How is this for an example? Don't let the glitz and glitter fool you. This is an example of architecture that fail to evolve according to the changes in its context and accumulation of demands for change finally resulted in its destruction. However, I doubt that you see an implosion of Taj Mahal - architect Ustad (Master) Ahmad Lahouri - any time soon.

Now you may say, well these are building, what do they have to do with software? I don't want to over play the building metaphor, but software systems acts similarly. How many times you have seen a multi million dollar investment in, say, customer support system or CRM system or messaging infrastructure or authorization system etc. only to scrap them two, or three years later by another multi million dollar system?

On the start up side, often the first and only concern is to make it work and to survive, but when time comes to scale, they often have to re-write from scratch, that is the software counterpart of a Vegas hotel implosion.

In my next post, I will give you a few software and system examples of graceful evolution courtesy of good architecture practice and "implosion" for lack thereof.

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